Content Warning: The following contains
discussions of child abuse, rape, and suicide.
Spoiler Warning: The following contains spoilers for LISA The Joyful.
Spoiler Warning: The following contains spoilers for LISA The Joyful.
Lastly, there is LISA The Joyful, a DLC epilogue chapter
for LISA The Painful. Like the base game Joyful is a sidescrolling RPG. This
time the game stars Buddy immediately after the events of LISA The Painful’s
end. LISA The Joyful is much shorter than LISA The Painful and only has one
party member who ultimately leaves Buddy halfway through the game.
Joyful is a much lesser game than Painful in a lot of ways.
For instance Buddy’s moveset leaves for little to no variety making the game
feel a lot more tedious. Joyful’s plot is also not quite as potent. The game is
more of a closing of loose ends than a full narrative in itself. That said I
did quite enjoy Joyful. I enjoyed blazing through it as fast as possible.
The story of LISA The Joyful starts with a flashback of
Brad kidnapping a man and he brings him home to Buddy. Brad then
commands Buddy to brutally murder the man so she can learn how to kill. Once
again this is a prime example of Brad “protecting” Buddy, but also being a
terrible abusive father. Immediately after, the game cuts back to the end of
LISA The Painful where Buddy is defending herself from a mutated Brad, though
you don’t quite get the catharsis of killing Brad (boo) as Buzzo interrupts you
to save Brad so he can continue to make Brad suffer.
Buddy is alone in the wasteland, but turns out Rando still
survived and shockingly enough he joins your party. Sadly, having the final
boss as your party member is more tedious than fun. He has a similar moveset to
Brad, but not nearly as strong. Also the number one issue of Rando is that he
doesn’t sleep when you rest at a campfire, thankfully when he’s around there
will be no random events, but gosh it’s annoying having to heal Rando with
items.
Similar to the story of LISA The Painful, the goal is
simple. Buddy having been freed from Brad’s oppression Buddy decides to make it
impossible for anyone to lock her in a cage again. Though Buddy decides to do
this in the only way she understands how, and that is by murdering all the
remaining leaders of Olathe making herself Queen. It’s understandable why Buddy
thinks this way. She’s been raised in a basement where all she knows is abuse
and from the opening flashback, violence. However, it is really disappointing
and probably a negative effect of the honest cruel outlook on the effects of
abuse. Really, I feel it is a bit too cruel for the narrative to assume that
Buddy can’t make it out of this system as a good person, but at the very least
it is nice that playing as Buddy now with her own control over her destiny,
feels very powerful which I think is probably more what this is going for.
There’s honestly not much more to talk about as killing all
the bosses is mostly just going through the motions for the most part. While
Rando is still in your party he reveals more of his backstory. Rando is an
adopted son of Brad who Brad disowned, in the secret Pain Mode ending of LISA
The Painful it is revealed that Buzzo is responsible for disfiguring his face
as punishment to Brad for not saving Lisa. Rando protests Buddy constantly and
asks her not to murder everyone and eventually leaves when he realizes he can’t
change Buddy’s mind, as Buddy will not be controlled by another man.
The bosses are just pretty boring vaguely themed gang
leaders. You make your way through each area murdering innocents and gang
members alike. There is one area in particular that is pretty great. Mr.
Beautiful and his village are well respected pacifists. Buddy is completely
confused by the very concept of pacifism, but she goes on to murder Mr.
Beautiful and optionally all the pacifist villagers.
There
is a mask system in LISA The Joyful where Buddy can use masks to change certain
interactions with characters. If Buddy is unmasked almost every single NPC will
attack Buddy immediately, including merchants and bartenders. Masked Buddy can
avoid certain battles and even buy things from shops since they won’t
immediately attack her. I do get that this system is a bit of a callback to a
brief moment in the beginning of LISA The Painful where Brad disguises Buddy
with a mask, but honestly I didn’t really find this system even worth messing
with. I went with Maskless Buddy because killing NPCs give me more XP which is
very important since Buddy is going it alone.
LISA The Joyful gives some backstory to Buzzo who is a
character with a larger role in this game. Sadly Buzzo’s backstory seems really
redundant. Basically, he loved Lisa and is emotionally scarred by
her suicide. What I feel really pointless though is the whole story about how
Lisa got Buzzo to cut her with a buzzsaw so she’ll look unattractive and Marty
won’t want her anymore. Obviously it didn’t work so it just seems more edgy
bullshit. Also having yet another character who abuses others due to what
happened to Lisa seems really redundant anyway since Brad already fills that
role.
Around halfway through the game Buddy meets with Rando once
again. Rando is suspended over a cliff and you get to choose whether or not you
wish to drop him to his death. Interestingly this is very similar to the scene
where Brad kills Marty as your choice really doesn’t matter. If you try to save
Rando he reveals to Buddy he’s been lying to her and that he staged the
kidnapping earlier in the game to try and coerce her to safety, similar to
Brad. Upon hearing this Buddy drops Rando anyway furious that even the heroic
Rando tried to “protect” her against her consent. Interestingly, if you go to
Rando’s corpse with the Joy mask on you see a hallucination of Brad next to
Rando’s body, symbolizing Buddy’s hatred of the men who tried to control her.
After you kill all the leaders of Olathe you end up meeting
Yado, the scientist responsible for Joy and the controller of the Joy mutants.
He sits atop a throne of mutant flesh, which Buddy says she wants. While
fighting Yado, the effects of Joy begin making Buddy hallucinate the faces of
Rando and Brad on Yado which she attacks. In reality she’s attacking Yado.
These hallucination boss fights are likely Buddy trying to solve her mental
conflict of not being able to escape the effects of her abuse, similar to the
more surreal psychological events in LISA The First. Eventually Yado reveals
that he is the creator and god of the mutants and Buddy’s real father. Once
again, another terrible father figure to take down. Buddy doesn’t get to kill
him either as Buzzo comes and kills Yado. Buddy receives a Joy antidote from
Yado which will save her from becoming a Joy Mutant. Buzzo offers some final
words trying to redeem Brad in vain and feeling regret for making him suffer, and then
he turns into a Joy Mutant, and the final boss.
Buddy kills Buzzo and shortly begins hallucinating due to
Joy again. She sees Brad who is representative of Buddy not being able to
escape her abuse in her mind, drawing more parallels between Buddy and Lisa.
She also sees a hallucination of Rando who offers her the fantasy of being a
queen if she chooses to refuse the antidote, thus becoming a Joy mutant. They
player gets the choice whether or not Buddy takes the antidote. Taking the antidote
is Buddy accepting her reality and living on in Olathe. Refusing the antidote
allows Buddy to escape reality and ultimately dies due to the Joy mutation. The
mutation ending is yet another reflection of Lisa in Buddy. She can only really
escape her father’s abuse in death. It is up to Buddy whether she can accept
this or not.
Roll credits. That is the end of LISA The Series. The
series ends with Buddy finally being able to choose her fate for herself.
Whether or not she is able to accept she will never truly escape Brad’s abuse
is up to the player’s choice, and choice is what Buddy’s quest to rule Olathe
was all about. LISA The Series has been quite an emotional experience for me
the past week. From being scared to walk down the stairway to choosing whether
or not to take the antidote I’ve felt fear, pain, and… well… Joy.
Love these overviews. Thanks for writing them up.
ReplyDelete